A walk for the purpose of enjoying randomness is called a drift. The artist tells the rules by which participants choose a route in real time. The focus of the drift will be the textures of the city: paint on buildings, manholes, bricks, plants, etc. Everyone can print the selected textures on special paper and then transfer them to any fabric on their own using thermal transfer.
The walk lasted one hour. The outcome of the walk was a collective experience of drifting and individual prints of textures on fabric paper.